Stealth Tank
Stank cameo
Faction Brotherhood of Nod
Cost 1600
Produced By Nod War Factory
Build Time {{{build time}}}
Role Anti-tank / anti-air stealthed tank
Armament Twin Rocket Pods
Upgrades Tiberium Missiles
Abilities Stealthed when not attacking
Requirements Tech Lab

Stealth Tanks provide Nod with a fast scout and powerful hit'n'run vehicle.

Tiberian DawnEdit

The original Stealth Tank, also known as Ezekiel's Wheel, saw action in the First Tiberium War. Its great movement speed and powerful missiles were ideal for destroying enemy vehicles and aircraft, but lacked strong armor, and therefore could be easily destroyed by foes.

Tiberian SunEdit

The second generation Stealth Tank lacked the great speed of its predecessor, but was still powerful against vehicles and structures with its missiles.

Tiberium EssenceEdit

The Third generation Stealth Tank is fast and armed with powerful rockets, rather than missiles, for anti-tank and anti-air attacks, making it the ideal vehicle for hit and run tactics, as well as Harvester harassment. Other than being an offense vehicle, it can make an excellent late game scout, as it can enter enemy bases without much stealth detection capabilities as well as a stationary outpost unseen by the enemy. The Stealth Tank can even be upgraded with Tiberium Missiles, giving it extremely powerful rockets that can take out most enemy armor and aircraft easily. However, they have weak armor and should be accompanied by other Stealth Tanks for the best efficiency.


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Support Structures

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Support Powers

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